
Originally Posted by
RentoNM
Agreed!
Not only should headshots be rewarded, but also does hard target do way to much compared to the other fun facts!
Lets say an average player gets a head shot on every fourth hit, so 3 hits with a 1.0 multiplier and one with 2.25 multilier, adding up to 5.25 times the weapons base damage.
Now hard target takes away the head shot's 2.25 multiplier, which means now its only 4.0 times the weapons base damage.
This results in a overall damage reduction of 31.25%!
Thats just to big of a number when other fun facts like kinda bulletproof only give a 10% damage reduction and the offensive counter part, marksman gives only 5% more damage.
This being said, there are no real counters to hard target, at least as far as fun facts go, so if you want at least a fair fight, your best option is to just run hard target your self.
Sad but true...
And yes, you guys can praise the hatched all you want but after all the hatchet is as much of a counter to body armor/hard target as playing the lottery is a counter to poverty.
It may work out in some cases but tipically your better of just saving your money - or translated to GCI: don't waste time with throwing your hatched and just try to get as many bullets on target as fast as you can, because chances are high your hatched will miss (no matter how good your aim is) and once your weapon is ready to shoot again your most likely (almost) dead.
And as using body armor+hard target is not really a load out that is geared around a specific tactic or playstyle, but rather just one abusing big numbers to help you in just about every gunfight, there is no load out related tactic to counter it.
All you can do really is running the same kind of load out and hope your better with it, just accept the fact that you will have a hard time winning a fair gunfight against them and accordingly try not face them in fair gunfights (which means avoid them unless you see them first,catch them off guard, got beter cover, more team mates with you, pretty much everything that gives you a not load out related advantage over them).
This being said, i think hard target (and maybe body armor) need to be nerfed.
If you are going to give players the option to create their own setups , make it so they can choose from a variety of setups without putting themselfes at an disatvantage.