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  1. #81
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    Re: Ninja Smoke Bomb Needs Nerfed (and Securing Objectives while Invis is a Game Brea

    Quote Originally Posted by Hooligantuan View Post
    How about you back it up a little? Disappointed in me? I have some pretty choice words to you for that pompous diatribe.

    I am not a kind of player. I am flushing out invisible people and more often than not losing them when they run off after I've shot them. When I see someone and I light them up, and they get away by being totally lost in the action and my muzzle flash, that's BS. I should not be losing these guys to this extent due to area lighting, my muzzle flash, and other geometry. It is weak as **** that the quality of their invisiblity remains superb and makes it difficult to track them in the heat of the action.

    I am not too ANYTHING other than sick of people trying to cram me into their straw men when I bring a cogent argument to the forums.

    This isn't about me rising to any challenge. This isn't about a challenge, and it isn't much about me at all. Even if it was, I am not looking to not be challenged. I am not looking for easy mode. I am looking for parity and fairness, and not exclusively for me. I might even ask why you aren't up to the challenge of playing the game with better balanced Ninja Smoke Bombs.

    Attack my argument, not me. Voicing your disappointment in me and a fallacious perception of a kind of player to which I belong is an attack on me. Address the argument. Address the argument only, at least so you aren't quite so abominably transparent.
    You're trying to have a discussion, but you're not really bringing it to the table. This isn't a discussion, it's repeatedly telling us what you think is fair with no consideration of the other side.

    All you're doing is hammering on about how your ideas are "fair" yet you're just nerfing and not offering anything to keep NSB from being useless.

    You're trying to balance the game by breaking an item instead of balancing the item itself which is give and take which won't make items useless. That's really not the way to do things, IMO because an item will fall into disuse.

    Bluntly, you're seeking a nerf that'll break an already Con heavy device because it doesn't suit your aesthetics. I can't agree to that coz it's not made in the name of balance, it's made to be "fair." Your definition of "fair" to be exact. And your definition is rather bogus to the people trying to illustrate all the stuff people have to deal with when using NSB that you gleefully ignore in favor of having your way.

    The thing is "fair" doesn't work universally. Fair to you isn't necessarily fair to others.

    Judging by all the effort people are making to show you all the cons in NSB that you're brushing aside, you're simply hell bent on having your way no matter what anyone says. You're not making any consolations, you're not going for middle ground, you're working with absolutes, and people don't agree with it.

    Compromise, blast it! Compromise = balance.

    An NSB player who gave up a lot to have NSB having to decloak to cap? C'mon, that's only fair to you so you can snipe them or run around the corner and ambush them with a jackhammer or some rot since that's the only weapon I can imagine that has muzzle flash enough to lose a target in. And odds are that NSB user is a speedy, or a nimble you're blindsiding with the jackhammer, and not giving them much a snowball's chance in hell.

    I blindside NSB users with the chaperone while they're still invisible.

    Capping while cloaked is... not really worth complaining about when you can just flush them out, and kill'em. Or take the cap back once they're gone. In essence, you can do something about it that requires little effort. Whip out a Scent Detector, or throw a motion sensor against their cover or something.

    If they're sitting there contesting it, blow'em up, or shotgun them. Use a device to find them, and blow their now defenseless butts away unless they manage to run, or have the huevos to actually decloak, draw their weapon, and fight back which is often a losing proposition.

    Furthermore, I will never understand why huge damage numbers poping up off the target is not making someone more visible since it leaves an obvious trail of "12 12 12 12 12 12" in clusters (At least with the chaperone), then there's the smearing of the invisibility when they run making them even MORE obvious.

    Even with the numbers turned off, there's blood-splosions on the invisible person you're hitting.

    Might I suggest a chaperone? It doesn't do much muzzle flash, it hammers down even a mighty (though it feels like an eternity, but few mighties in their right mind use NSB. Odds are it's a nimble, tough, or Speedy, and they'll all die faster.), and frankly it's really good for killing invisible people coz even if they go to the side, the damage numbers follow them thanks to the spread.

    When the numbers stop, you aughta be able to see the blur, then you can swivel, and keep shooting it. Hip fire it, and don't aim down sights. Let the spread handle it. Just aim at them.

    But you gotta understand, NSB is also an escape tool. People are -supposed- to be able to get away sometimes. Ya know "NINJA VANISH!!!" Poof, they're gone?

    The operative word there is "sometimes." It doesn't always work. I've gunned down a LOT of invisible people who tried to run away and kinda relish hearing my nimble bat taunt them via "I didn't see you, I smelled you!" or "Eeww! Go back to being invisible!"

    I've also been gunned down plenty while trying to run away with NSB on, hence my lack of damage eater. :P How they knew where I was and continued to shoot me, I'll never know, but they did.

    I've been sniped with a bear stalker during a trampoline jump with NSB on for crying out loud!

    If you can't hear them, their footsteps, the buzzing, the shattering of glass, the crystalline noise when they come out of NSB, maybe turn the volume up, adjust an equalizer, get earphones. I don't know.

    If you can't see them, there's a plethora of devices to help with that covered earlier, and often. You could adjust your screen settings, too so you can see them easier with your eyes.

    We're practically handing people the soloutions on how to kill invisible people, here. Is it perfect? No. No strategy should be perfect in this game. If there were a perfect strategy i'd never have bought the game coz I am.. well, a rebel. A non conformist. :P

    Honestly, if this game were "fair" I'd have Damage Eater Nimble ages ago despite all the stuff that can kill me faster than I can react (And nothing would kill a nimble that fast! <.< :P), and no one would run from my Motivator like I was team killing them verbally, and Pug games would have far more teamwork than they do now, but things aren't fair to everyone. That lack of "fair" doesn't mean there's a lack of balance.
    Targeting goggles = Spot'em and Blot'em!
    Spread the word! Stop running from motivators!! Motivators heal, and raise defense!
    PS3 Impostor.

  2. #82
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    Re: Ninja Smoke Bomb Needs Nerfed (and Securing Objectives while Invis is a Game Brea

    Quote Originally Posted by Rebel_Raven View Post
    You're trying to have a discussion, but you're not really bringing it to the table. This isn't a discussion, it's repeatedly telling us what you think is fair with no consideration of the other side.

    All you're doing is hammering on about how your ideas are "fair" yet you're just nerfing and not offering anything to keep NSB from being useless.

    You're trying to balance the game by breaking an item instead of balancing the item itself which is give and take which won't make items useless. That's really not the way to do things, IMO because an item will fall into disuse.

    Bluntly, you're seeking a nerf that'll break an already Con heavy device because it doesn't suit your aesthetics. I can't agree to that coz it's not made in the name of balance, it's made to be "fair." Your definition of "fair" to be exact. And your definition is rather bogus to the people trying to illustrate all the stuff people have to deal with when using NSB that you gleefully ignore in favor of having your way.

    The thing is "fair" doesn't work universally. Fair to you isn't necessarily fair to others.

    Judging by all the effort people are making to show you all the cons in NSB that you're brushing aside, you're simply hell bent on having your way no matter what anyone says. You're not making any consolations, you're not going for middle ground, you're working with absolutes, and people don't agree with it.

    Compromise, blast it! Compromise = balance.

    An NSB player who gave up a lot to have NSB having to decloak to cap? C'mon, that's only fair to you so you can snipe them or run around the corner and ambush them with a jackhammer or some rot since that's the only weapon I can imagine that has muzzle flash enough to lose a target in. And odds are that NSB user is a speedy, or a nimble you're blindsiding with the jackhammer, and not giving them much a snowball's chance in hell.

    I blindside NSB users with the chaperone while they're still invisible.

    Capping while cloaked is... not really worth complaining about when you can just flush them out, and kill'em. Or take the cap back once they're gone. In essence, you can do something about it that requires little effort. Whip out a Scent Detector, or throw a motion sensor against their cover or something.

    If they're sitting there contesting it, blow'em up, or shotgun them. Use a device to find them, and blow their now defenseless butts away unless they manage to run, or have the huevos to actually decloak, draw their weapon, and fight back which is often a losing proposition.

    Furthermore, I will never understand why huge damage numbers poping up off the target is not making someone more visible since it leaves an obvious trail of "12 12 12 12 12 12" in clusters (At least with the chaperone), then there's the smearing of the invisibility when they run making them even MORE obvious.

    Even with the numbers turned off, there's blood-splosions on the invisible person you're hitting.

    Might I suggest a chaperone? It doesn't do much muzzle flash, it hammers down even a mighty (though it feels like an eternity, but few mighties in their right mind use NSB. Odds are it's a nimble, tough, or Speedy, and they'll all die faster.), and frankly it's really good for killing invisible people coz even if they go to the side, the damage numbers follow them thanks to the spread.

    When the numbers stop, you aughta be able to see the blur, then you can swivel, and keep shooting it. Hip fire it, and don't aim down sights. Let the spread handle it. Just aim at them.

    But you gotta understand, NSB is also an escape tool. People are -supposed- to be able to get away sometimes. Ya know "NINJA VANISH!!!" Poof, they're gone?

    The operative word there is "sometimes." It doesn't always work. I've gunned down a LOT of invisible people who tried to run away and kinda relish hearing my nimble bat taunt them via "I didn't see you, I smelled you!" or "Eeww! Go back to being invisible!"

    I've also been gunned down plenty while trying to run away with NSB on, hence my lack of damage eater. :P How they knew where I was and continued to shoot me, I'll never know, but they did.

    I've been sniped with a bear stalker during a trampoline jump with NSB on for crying out loud!

    If you can't hear them, their footsteps, the buzzing, the shattering of glass, the crystalline noise when they come out of NSB, maybe turn the volume up, adjust an equalizer, get earphones. I don't know.

    If you can't see them, there's a plethora of devices to help with that covered earlier, and often. You could adjust your screen settings, too so you can see them easier with your eyes.

    We're practically handing people the soloutions on how to kill invisible people, here. Is it perfect? No. No strategy should be perfect in this game. If there were a perfect strategy i'd never have bought the game coz I am.. well, a rebel. A non conformist. :P

    Honestly, if this game were "fair" I'd have Damage Eater Nimble ages ago despite all the stuff that can kill me faster than I can react (And nothing would kill a nimble that fast! <.< :P), and no one would run from my Motivator like I was team killing them verbally, and Pug games would have far more teamwork than they do now, but things aren't fair to everyone. That lack of "fair" doesn't mean there's a lack of balance.
    Love it. just wanna say, I rock nsb mighty... You just have to move like youre not invis. Stay of the beaten path, outside the fight. But you can check tge stats and my b.a. Card... I'm in my right mind lol

  3. #83
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    Re: Ninja Smoke Bomb Needs Nerfed (and Securing Objectives while Invis is a Game Brea

    Quote Originally Posted by superskunkbros2 View Post
    Love it. just wanna say, I rock nsb mighty... You just have to move like youre not invis. Stay of the beaten path, outside the fight. But you can check tge stats and my b.a. Card... I'm in my right mind lol
    Well, obviously you're in your right mind! :P Those are great tactics!
    Targeting goggles = Spot'em and Blot'em!
    Spread the word! Stop running from motivators!! Motivators heal, and raise defense!
    PS3 Impostor.

  4. #84
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    Re: Ninja Smoke Bomb Needs Nerfed (and Securing Objectives while Invis is a Game Brea

    love your symbol btw. Backstabbing ftw! How far from 500 are ya? I've still got over 200... Feels good gettin in close though

  5. #85
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    Re: Ninja Smoke Bomb Needs Nerfed (and Securing Objectives while Invis is a Game Brea

    Quote Originally Posted by superskunkbros2 View Post
    love your symbol btw. Backstabbing ftw! How far from 500 are ya? I've still got over 200... Feels good gettin in close though
    But my symbol is for the Motivator use though. :P Motivatory Motivation 4.

    Most of my knife kills are when someone bumps into me, and I just try'n knife'em and usually I miss and/or they usually one shot me with some weapon at point blank without looking at me. :/

    As for my back stabbing score, *Looks it up* 13/20 :P lol
    I have 107/125 normal kills with a knife.

    I don't use NSB all that much, but I have used it extensively in the past.
    That said, I take my knifing opportunities as they come.

    When I do use NSB, I use it to try and escape. I'd use it to get around unnoticed, but, well, I wanna be shot a little so I can use it to run away. *Shakes fist menacingly at Damage Eater.*
    Targeting goggles = Spot'em and Blot'em!
    Spread the word! Stop running from motivators!! Motivators heal, and raise defense!
    PS3 Impostor.

  6. #86
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    Re: Ninja Smoke Bomb Needs Nerfed (and Securing Objectives while Invis is a Game Brea

    Crazy shows mine on ur card. Backsrab master... Crazy

  7. #87
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    Feb 2012
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    Richmond, VA
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    Re: Ninja Smoke Bomb Needs Nerfed (and Securing Objectives while Invis is a Game Brea

    NSB isn't OP. Use your eyes. And if, for some reason, you fail to see the huge blur on your screen, there are plenty of items that will clearly give them away.

    I use NSB and nimble. 80% of the games I'm first on the most wanted, and most of the others I'm second or third. You know who the other two are? Mighties. I hate them, especially when they dive-bomb constantly. But I'm not complaining because most of them cant shoot to save their lives. It's bad when I kill them with less than half their health and they have body armor on.

  8. #88
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    Re: Ninja Smoke Bomb Needs Nerfed (and Securing Objectives while Invis is a Game Brea

    I wish someone would show me how to change loadouts in the middle of a match because I have definitely not been doing this at all because I am a totally incompetent gamer that has never played a game like this before ever.

  9. #89
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    Re: Ninja Smoke Bomb Needs Nerfed (and Securing Objectives while Invis is a Game Brea

    yeah this has officially become a troll bridge... ignore it and it'll die
    This has been Jack Ryder, and you are wrong!

  10. #90
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    Re: Ninja Smoke Bomb Needs Nerfed (and Securing Objectives while Invis is a Game Brea

    This isn't a troll bridge, Jack. I'm just tired of seeing remarks assuming I have never changed a loadout in response to being overwhelmed by someone else's set-up. It's just not the case and it's a pretty stupid thing to just assume of someone.

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