Re: Ninja Smoke Bomb Needs Nerfed (and Securing Objectives while Invis is a Game Brea
You're trying to have a discussion, but you're not really bringing it to the table. This isn't a discussion, it's repeatedly telling us what you think is fair with no consideration of the other side.
Originally Posted by Hooligantuan
All you're doing is hammering on about how your ideas are "fair" yet you're just nerfing and not offering anything to keep NSB from being useless.
You're trying to balance the game by breaking an item instead of balancing the item itself which is give and take which won't make items useless. That's really not the way to do things, IMO because an item will fall into disuse.
Bluntly, you're seeking a nerf that'll break an already Con heavy device because it doesn't suit your aesthetics. I can't agree to that coz it's not made in the name of balance, it's made to be "fair." Your definition of "fair" to be exact. And your definition is rather bogus to the people trying to illustrate all the stuff people have to deal with when using NSB that you gleefully ignore in favor of having your way.
The thing is "fair" doesn't work universally. Fair to you isn't necessarily fair to others.
Judging by all the effort people are making to show you all the cons in NSB that you're brushing aside, you're simply hell bent on having your way no matter what anyone says. You're not making any consolations, you're not going for middle ground, you're working with absolutes, and people don't agree with it.
Compromise, blast it! Compromise = balance.
An NSB player who gave up a lot to have NSB having to decloak to cap? C'mon, that's only fair to you so you can snipe them or run around the corner and ambush them with a jackhammer or some rot since that's the only weapon I can imagine that has muzzle flash enough to lose a target in. And odds are that NSB user is a speedy, or a nimble you're blindsiding with the jackhammer, and not giving them much a snowball's chance in hell.
I blindside NSB users with the chaperone while they're still invisible.
Capping while cloaked is... not really worth complaining about when you can just flush them out, and kill'em. Or take the cap back once they're gone. In essence, you can do something about it that requires little effort. Whip out a Scent Detector, or throw a motion sensor against their cover or something.
If they're sitting there contesting it, blow'em up, or shotgun them. Use a device to find them, and blow their now defenseless butts away unless they manage to run, or have the huevos to actually decloak, draw their weapon, and fight back which is often a losing proposition.
Furthermore, I will never understand why huge damage numbers poping up off the target is not making someone more visible since it leaves an obvious trail of "12 12 12 12 12 12" in clusters (At least with the chaperone), then there's the smearing of the invisibility when they run making them even MORE obvious.
Even with the numbers turned off, there's blood-splosions on the invisible person you're hitting.
Might I suggest a chaperone? It doesn't do much muzzle flash, it hammers down even a mighty (though it feels like an eternity, but few mighties in their right mind use NSB. Odds are it's a nimble, tough, or Speedy, and they'll all die faster.), and frankly it's really good for killing invisible people coz even if they go to the side, the damage numbers follow them thanks to the spread.
When the numbers stop, you aughta be able to see the blur, then you can swivel, and keep shooting it. Hip fire it, and don't aim down sights. Let the spread handle it. Just aim at them.
But you gotta understand, NSB is also an escape tool. People are -supposed- to be able to get away sometimes. Ya know "NINJA VANISH!!!" Poof, they're gone?
The operative word there is "sometimes." It doesn't always work. I've gunned down a LOT of invisible people who tried to run away and kinda relish hearing my nimble bat taunt them via "I didn't see you, I smelled you!" or "Eeww! Go back to being invisible!"
I've also been gunned down plenty while trying to run away with NSB on, hence my lack of damage eater. :P How they knew where I was and continued to shoot me, I'll never know, but they did.
I've been sniped with a bear stalker during a trampoline jump with NSB on for crying out loud!
If you can't hear them, their footsteps, the buzzing, the shattering of glass, the crystalline noise when they come out of NSB, maybe turn the volume up, adjust an equalizer, get earphones. I don't know.
If you can't see them, there's a plethora of devices to help with that covered earlier, and often. You could adjust your screen settings, too so you can see them easier with your eyes.
We're practically handing people the soloutions on how to kill invisible people, here. Is it perfect? No. No strategy should be perfect in this game. If there were a perfect strategy i'd never have bought the game coz I am.. well, a rebel. A non conformist. :P
Honestly, if this game were "fair" I'd have Damage Eater Nimble ages ago despite all the stuff that can kill me faster than I can react (And nothing would kill a nimble that fast! <.< :P), and no one would run from my Motivator like I was team killing them verbally, and Pug games would have far more teamwork than they do now, but things aren't fair to everyone. That lack of "fair" doesn't mean there's a lack of balance.
Targeting goggles = Spot'em and Blot'em!
Spread the word! Stop running from motivators!! Motivators heal, and raise defense!