*Please note that I am not one of those players who yells out nerf at everything. I put a lot of hours into a game, and find out how the metagame works before I even begin to say things need a nerf or a buff. This has all been carefully thought out by someone who enjoys this game.*
Now, for the most part yes, the game is balanced. However, the Jackhammer needs a damage nerf.
Now before all of you jump at my throat, consider the following;
The Jackhammer is usually used by the bigger body types which have more health and when combined with armor are harder to take down. Now combine that with the "Horse Healthy" Fun Fact as well as the "Hard Target" Fun Fact and you've got even MORE health with added padding. Now with the Jackhammer not only can they take a lot of damage, they can deal the most damage out of every class as well (unless you use the Jackhammer with the smaller body types, lol). I know most of you will tell me, "Well DCP, they are slower than everybody else, you can run circles around them". False. Sure the heavier body types are slower when it comes to walking speed, but everyone is the same speed when turning and aiming. And you can just adjust the cam speed if anything. Just to be clear I have NO problem with bigger body types. I have a loadout with the massive body type, they are useful in a lot of situations. I just don't think their weapons should have the most output damage since they have the highest mitigation. And this is all without thinking about if the other team is using a healer. Still not convinced?
Maybe this will help you guys out.
There is pretty much nothing you can do if the team is coordinated, smart, and using healers. You don't even need a full team as you can see in my video. There are only four of us on a team following the plan. The rest are randoms. Now imagine all SIX of us were on the same page? Pretty unfair if you ask me. Most teams just leave because of how broken this is.