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  1. #1
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    Jun 2012
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    What is Considered OP? What should be nerfed?

    After playing the demo to Gotham City Impostors it was obvious that the game was unbalanced, but that's also what drew me to the multiplayer. The fact that you have so much creativity in your classes is what makes this game fun. Like any other shooter, people are going to have opinions on what is or isn't overpowered. A lot of these opinions also depend on if you play by yourself or with a party.

    The Motivator
    My backup classes with a motivator are very useful, especially when playing support in a crowded area. I've seen threads complaining about the motivator being OP. Personal opinions are always welcome. However there are ways to stop motivators. Simply have a backup class with a Bombardier or thunder dragon/impact grenade and flush them out.

    The Persuader
    A pump action shotgun that does just what it is meant to do, deal high damage close range. I've seen people complain about this too. Simple solution....you can clearly see its a shotgun so back up. If you get shot around the corner, it is what it is. This is no different than in any other shooter with a shotgun, be careful.

    The Jackhammer/Shredder
    These two guns are very strong however they are not as light and quick as other guns such as the Dawn Patrol or Gatekeeper. I've seen complaints on these guns as well. Guns like this exist to level the playing field for tank classes vs tough in my opinion. Body Armor? No problem, pull out the Jackhammer and have an even fight against a tank. With a good strafe you can easily take him on.

    Falcon Blade
    It's a sword...back up and keep a hatchet in your back pocket.

    THE WITCH DOCTOR
    ......No. I just don't even understand what DOES make sense about this gun. There IS no answer to the end all be all. I have killed people using this gun, upon their death they fire off a shot...I dodge it and run past and still die because the shock acts as a fireball. This gun can solo a room of 4 tanks in less than 5 seconds. Where is the skill in shooting a wall and killing people? Not saying that the idea of the gun isn't reasonable. However, the STUN, STOPPING POWER, and DAMAGE are completely unbalanced. I've seen posts from people who say "K/D Doesn't matter, Tryhards use this, Just play for fun, Don't abuse noobs" however some of those same people are saying how much they love this gun. Is the issue about this game really about having fun or winning? There is no obvious answer because ideally you want to do both. But I do find it ironic that people who complain about lack of ease for casual gamers are the same ones ENCOURAGING and embracing the use of the most overpowered gun I may have seen in any shooter.

    Feel free to disagree/justify/flame.

  2. #2
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    Feb 2012
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    Re: What is Considered OP? What should be nerfed?

    Witch is the answer to motivator campers cause the they e it takes you to spam TD (Thunder Dragon) they already have there hp back
    Im on psn- Wolf_Dude555
    [Both Subs] [All Rfiles] [Both Shotguns] [All Heavy Guns] [WitchDoctor] [Bear-Stalker] [Buccaneer] [Kingmaker]
    Rainbow- [Gatekeeper] [Chaperone] [Witch doctor]

  3. #3
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    Jun 2012
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    Re: What is Considered OP? What should be nerfed?

    Quote Originally Posted by wolfdude555 View Post
    Witch is the answer to motivator campers cause the they e it takes you to spam TD (Thunder Dragon) they already have there hp back
    Dude, the gun freaking shoots off of walls, kills people and sticks on the ground. How is that not overpowered as well as doing double damage to Body armor and people by care packages. Yes that can kill motivators, but if it kills a group of people with motivators...what does a TEAM of witch doctors=? If one person can single handedly take out a team, it will lead to a stacked team of Witch Doctors to counter it. This makes the game braindead, there is no counter but to adapt by using it. Stronger guns=more Defensive/camping gameplay because people are scared to push out.

  4. #4
    Join Date
    Feb 2012
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    Earth
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    Re: What is Considered OP? What should be nerfed?

    The Witch Doctor. This is a touchy subject with some people and kudos to you for for pointing out some of the issues. The only thing that really makes sense about this gun is that it makes it easier to clear out campers/boosters but then you will have those who will adopt by stacking a team of mightys using the WD. I was in several matches last night where several players on the other team were using the WD and I had to counter by using my WD loadout (I have one custom loadout where I have the WD as my secondary weapon). It basically turned into a match where I spent most of my time not being able to do anything but use the WD because I was being spammed by the other team and couldn’t see anything because I was constantly blinded by the electrical shock. I’ve also had several times where I would get a kill or two post mortem because of the charge that someone would come in contact with, (no skill involved there). Don’t get me wrong, I love the weapon and I think it’s great if used accordingly but I do believe it is a bit unbalanced and is abused by people.

  5. #5
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    Feb 2012
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    Ireland
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    Re: What is Considered OP? What should be nerfed?

    Quote Originally Posted by StrafeSide
    Dude, the gun freaking shoots off of walls, kills people and sticks on the ground. How is that not overpowered as well as doing double damage to Body armor and people by care packages. Yes that can kill motivators, but if it kills a group of people with motivators...what does a TEAM of witch doctors=? If one person can single handedly take out a team, it will lead to a stacked team of Witch Doctors to counter it. This makes the game braindead, there is no counter but to adapt by using it. Stronger guns=more Defensive/camping gameplay because people are scared to push out.
    Come, little one, and learn the wonders of well grounded and a shredder w/ reflex sight :3

  6. #6
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    Jan 2012
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    Re: What is Considered OP? What should be nerfed?

    The only OP thing on this game is the forums because they are the reason most things get nerfed (Bear-Stalker and Deep Freezer) Stop complaining and start adapting, I rarely die to the witch doctor even as a speedy the trick is to keep your eyes open and keep moving... *TAH DAH* A counter any player can pull off...
    NO MORE NERF'S (except the Jackhammer.. 50 damage per body hit and 113 Damage per headshot is ott)
    Xbox360 GT/Steam: lofcmal
    Gold Guns: All Shotguns, All Rifles, All SMGs, All Snipers, All Heavy Weapons, Boarding Party, Falcon Blade
    Rainbow: Persuader

  7. #7
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    Feb 2012
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    Re: What is Considered OP? What should be nerfed?

    Quote Originally Posted by lofcmal View Post
    The only OP thing on this game is the forums because they are the reason most things get nerfed (Bear-Stalker and Deep Freezer) Stop complaining and start adapting, I rarely die to the witch doctor even as a speedy the trick is to keep your eyes open and keep moving... *TAH DAH* A counter any player can pull off...
    NO MORE NERF'S (except the Jackhammer.. 50 damage per body hit and 113 Damage per headshot is ott)
    So, the Jackhammer needs to be nerfed, in your opinion? I guess the forums aren't the only OP thing in the game. Whatever that means.

    I never saw anyone complain about the Bear Stalker and everyone seems to be upset that they nerfed it. Also, I just recently mastered the Deep Freezer and was unaware that a nerf had even taken place. What was it?

    You can run away from the Witch Doctor and flank the enemy, blah, blah. This is all fine and good until you are trying to capture a gasblaster or hook up a battery. It's in the objective games that you really see how useless well-grounded is.
    ALRIGHT, I'M So..gonna...kill...y...woo, something shiney! It's just me, ADD.
    *If you are looking for people to party up with, post your platform and basic info here.*
    Dear Monolith, please add more villain themed paint jobs. Specifically, a Harley Quinn style paint job, as seen here.

  8. #8
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    Jan 2012
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    Re: What is Considered OP? What should be nerfed?

    Quote Originally Posted by wolfdude555 View Post
    Witch is the answer to motivator campers cause the they e it takes you to spam TD (Thunder Dragon) they already have there hp back
    While it is a good answer against campers, I've been running into motivator campers with the Witch Doctor, making it impossible to kill the whole team.

  9. #9
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    Re: What is Considered OP? What should be nerfed?

    Quote Originally Posted by Tirany View Post
    While it is a good answer against campers, I've been running into motivator campers with the Witch Doctor, making it impossible to kill the whole team.

    Mighty with WD (to earn defence rampage) and Falcon Blade = 42-4 TDM and walkover campers with or without WD
    Xbox360 GT/Steam: lofcmal
    Gold Guns: All Shotguns, All Rifles, All SMGs, All Snipers, All Heavy Weapons, Boarding Party, Falcon Blade
    Rainbow: Persuader

  10. #10
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    Mar 2012
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    Re: What is Considered OP? What should be nerfed?

    I agree with the witch docter being over powered and making the rodeo package seem like it should be given who PAY"D for the game since it sucks so bad i never see any one use it as well as it's S***ty pirate costume....that was the bast they could do? it sucks! why would i pay for something that sucks so much and with out a mascot since they're worth 3.99 to these A$$ Hole s.

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