After playing the demo to Gotham City Impostors it was obvious that the game was unbalanced, but that's also what drew me to the multiplayer. The fact that you have so much creativity in your classes is what makes this game fun. Like any other shooter, people are going to have opinions on what is or isn't overpowered. A lot of these opinions also depend on if you play by yourself or with a party.
The Motivator
My backup classes with a motivator are very useful, especially when playing support in a crowded area. I've seen threads complaining about the motivator being OP. Personal opinions are always welcome. However there are ways to stop motivators. Simply have a backup class with a Bombardier or thunder dragon/impact grenade and flush them out.
The Persuader
A pump action shotgun that does just what it is meant to do, deal high damage close range. I've seen people complain about this too. Simple solution....you can clearly see its a shotgun so back up. If you get shot around the corner, it is what it is. This is no different than in any other shooter with a shotgun, be careful.
The Jackhammer/Shredder
These two guns are very strong however they are not as light and quick as other guns such as the Dawn Patrol or Gatekeeper. I've seen complaints on these guns as well. Guns like this exist to level the playing field for tank classes vs tough in my opinion. Body Armor? No problem, pull out the Jackhammer and have an even fight against a tank. With a good strafe you can easily take him on.
Falcon Blade
It's a sword...back up and keep a hatchet in your back pocket.
THE WITCH DOCTOR
......No. I just don't even understand what DOES make sense about this gun. There IS no answer to the end all be all. I have killed people using this gun, upon their death they fire off a shot...I dodge it and run past and still die because the shock acts as a fireball. This gun can solo a room of 4 tanks in less than 5 seconds. Where is the skill in shooting a wall and killing people? Not saying that the idea of the gun isn't reasonable. However, the STUN, STOPPING POWER, and DAMAGE are completely unbalanced. I've seen posts from people who say "K/D Doesn't matter, Tryhards use this, Just play for fun, Don't abuse noobs" however some of those same people are saying how much they love this gun. Is the issue about this game really about having fun or winning? There is no obvious answer because ideally you want to do both. But I do find it ironic that people who complain about lack of ease for casual gamers are the same ones ENCOURAGING and embracing the use of the most overpowered gun I may have seen in any shooter.
Feel free to disagree/justify/flame.

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