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  1. #1
    Join Date
    Apr 2012
    Location
    A House, with an Xbox, with a life.
    Posts
    20

    Help me with this Speedy Assault loadout.

    So, here's what I've got:

    http://build.weareimpostors.com/view/3629


    Build Name: Build #3629
    • Ready Weapon: Kingmaker
    • -Mod: Full Auto Conversion
    • Backup Weapon: Gatekeeper
    • -Mod: Silencer
    • Support Item: Shuriken
    • Gadget: Ninja Smoke Bomb
    • Body Type: Speedy
    • Fun Fact #1: Fleet-footed
    • Fun Fact #2: Kinda Bulletproof
    • Rampage: Angry Hedgehog
    • Psych Profile: Codependent
    [url="http://build.weareimpostors.com/view/3629"]View Build #3629

    What do you think, what should I change?

  2. #2
    Join Date
    Dec 2011
    Location
    Canada
    Posts
    525

    Re: Help me with this Speedy Assault loadout.

    Let's see... We'll start from the bottom up..
    As a NSB user, although you'll likely cap a lot of points, and so on. Your focus is primarily to flank the enemies and kill them, so unless you're planning on only getting assists... I might switch from co-dependent as you'll get penalties for killing people on your own.

    As a speedy, kinda bulletproof is a moot point, you'll die as fast as you would without it, but it will just take one more bullet, so you should use something that can help you get out of thick situations... or perhaps wooden leg that would allow you to step on traps without being impaired completely.

    Again, as a speedy with the NSB, you don't exactly need much more speed, you're already the speediest class so adding more speed is just redundant as you can get behind enemy lines pretty quickly even without it. You should likely opt for something like wallflower, to prevent people from spotting you ( goggles and motion detectors will beat NSB, but with wallflower you won't have a problem with them ).

    Shuriken aren't bad they're good with dealing good damage to people who run away after you've wounded them. You might also want to try trap in the box, or the bear traps in order to catch your opponents unaware. The can o' beans can also surprise a whole team of enemies if you land it in the middle of them.

    If you're going to be an assault speedy, especially with only the NSB to back you up, you should go with a better weapon as your primary, perhaps use the Gatekeeper first, and then quickly switch to your kingmaker if there's still people alive. Or switch it with something that has more OMPH, as you don't want people to turn around and shoot you with your low health.

    At least one of your guns should perhaps have Armor piercing rounds, in case you're facing off against an armored mighty, in order to make sure you'll take him down quicker then he can take you out.

    And that's my thoughts on it.
    Memento Mori ;
    Remember you are mortal. -|- Remember you will die.
    Cogito Ergo Sum ;
    Je pense, donc je suis. -|- I think, therefor I am.

  3. #3
    Join Date
    Jan 2012
    Location
    Essex
    Posts
    1,077

    Re: Help me with this Speedy Assault loadout.

    My speedy class
    Weapons-
    Both Shotguns- both with penetrator ammo
    Rollerskates
    Toxic Gas
    FF1- Fleet-footed
    FF2- Wooden-legs
    PP- Antisocial
    Rampage- Kill Crazay

    I deal alot of damage and can clear out a room of camping mighties in under 15 seconds (toxic gas dealing 50 damage a second and stopping healing from working)
    Xbox360 GT/Steam: lofcmal
    Gold Guns: All Shotguns, All Rifles, All SMGs, All Snipers, All Heavy Weapons, Boarding Party, Falcon Blade
    Rainbow: Persuader

  4. #4
    Join Date
    Apr 2012
    Location
    Up North
    Posts
    143

    Re: Help me with this Speedy Assault loadout.

    Quote Originally Posted by Asheki View Post
    Again, as a speedy with the NSB, you don't exactly need much more speed, you're already the speediest class so adding more speed is just redundant as you can get behind enemy lines pretty quickly even without it. You should likely opt for something like wallflower, to prevent people from spotting you ( goggles and motion detectors will beat NSB, but with wallflower you won't have a problem with them).
    That depends, considering all the lag, hit detection problems and the games framerate, opting for as much speed as possible, like in lofcmal's loadout, can make you practically invincible. That combined with a high power cqc weapon like the persuader that you can effectively shoot from the hip produces one of the most powerful classes in the game.
    Gold: Kingmaker, Buccaneer, Partisan, Deep Freezer, Huntsman, Dawn Patrol, Gatekeeper, Persuader, Desperado, Shredder & Chaperone.
    Next in line: Bear Stalker

  5. #5
    Join Date
    May 2012
    Posts
    134

    Re: Help me with this Speedy Assault loadout.

    going speedy and wanting to do close quarters... you're going to die a lot. i've been using burly some to experiment, but i mostly do speedy and nsb. my favorite primary is to snipe with a marshall or bucc. then i have a persuader or chap in case i get surprise and have to fight close or am inside somewhere.

    if you really want to do close quarter stuff, i'd maybe use a dawn patrol with a reflex site as a primary and a kingmaker or chap to finish off. also, if you have the dlc, the conch can be really effective to give you the time you need to finish after you've de cloaked.

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