In this guide, I'm going to try and change you from
How can you achieve this? It's simple. Become the master of tasks.
This guide is split into 4 sections:
1) The Loadout
2) Your goals
3) Staying Alive
4) How to be rich (in points)
Build Name: Taskmaster
View Build #3095
- Ready Weapon: Huntsman
- -Mod: Red Dot Sight
- Backup Weapon: Motivator
- -Mod: None
- Support Item: Energy Drink
- Gadget: Targeting Goggles
- Body Type: Tough
- Fun Fact #1: Possum Player
- Fun Fact #2: Hard Target
- Rampage: Tough As Nails
- Psych Profile: Codependent
Right, some explaining to do.
The Huntsman, if you wish, can be swapped with the Dawn Patrol or the Gatekeeper. Why? Because all 3 of these weapons share one feature: Versitility. They're all very adaptable, and as the Master of Tasks, you're going to need this. I prefer the Huntsman because it is more challenging to use up close, thus forcing me to keep my distance. Which, y'know, you're supposed to be doing with this class.
The Motivator is there for an obvious reason: Heal your team and rake in the points. Your team will need healing, they will need help. If you become the medic of the group, anybody with half a brain cell is going to stick with you and maybe even protect you. This is what you want: To be the 'leader' of the team.
The Energy Drink can be swapped for a few different support items: Namely, the Care Package, Airspace Denier, and the Boomerang. I tend to switch between the Energy Drink and Boomerang since both are VERY useful if you can use them properly.
The Targeting Goggles shouldn't need an explanation. It can help you see where the enemy team is in relation to you, allowing you to act faster and stay away from danger. It can help you adapt and see where everybody is going to. It can set your team targets to take down and rally too. Remember, a Targeting Assist gives you the same score as a Kill, and you'll get a lovely EXP boost from it because of Codependant.
Possum Player is there in the case you DO die at the most critical time or with another team mate: 2 seconds and a competent player, and you're back in the fray. Never hit re-spawn immediately if there are team mates nearby, unless you're SURE everybody is just going to get slaughtered anyways.
Hard Target can make you a real pain to take down on many classes, making sure stray bullets to the cranium aren't nearly as dangerous as they could be.
Tough As Nails is my general rampage of choice because of its utility. Use it on defense, on offense, there's not many bad fights to use it in. However, I would also reccomend you don't ignore Wolfpack either. Wolfpack can give you a huge drop on the enemy, which can be vital at times to make sure you all don't get merked. Eagle Eye is made redundant by the use of your Targeting Goggles.
Codependant was chosen as the Psych Profile to encourage you to do what you do best: Mastering the tasks and supporting your team.
1. STAY ALIVE. This is your biggest goal above all others. If you die, so does your teams support, its targeting, and its healing. Even if this is for a few seconds, it can mean the difference between victory and defeat. This has an entire section covered to itself.
2. SUPPORT YOUR TEAM MATES. Heal them! It can't be simple enough. If someone's hurt, blast them with some refreshing Motivator sound waves. Tag up with a group of people and heal all of them at once for additional bro points.
3. TAG THE HELL OUT OF EVERYTHING THAT EVEN F***ING MOVES. This is for a very good reason: It's free points! It tells your team where everyone is, what they can do, where they can be flanked from, and is basically a huge ranged 'Everything in that general direction must DIE!' yell.
4. DON'T BE AFRAID TO GET YOUR HANDS DIRTY. Your huntsman/Dawn Patrol/Gatekeeper is there for a reason: Defending yourself, and supporting a firefight. There's always going to be moments when everyone is tagged or everyone is healed. At this point, you whip out your huntsman and get some free assists and kills. Sure, it may be a small penalty to your EXP bonus, but since you're not going to be using it much, it doesn't make much of a difference.
This is going to be a hard one to discuss. How do you stop yourself being turned into brain confetti by a shredder? It's simple: Keep your distance. Use your targeting Goggles to locate where everyone is, and stay out of close range of them. If somebody is right on the opposite end of a wall, get the hell away from there and wait for them to exit before opening fire. If you're taking damage and it is necessary to your survival, use your Vigor Chug and get the hell out of there and shoot from further away. Stay on the high ground if necessary and snipe away danger before getting close to your team. Wipe out the enemy team before healing your team. Basically, you need to make sure your safety is guaranteed. But if you struggle with this, do not fret, fore Possum Player is your main fun fact and you can therefore be revived quickly into the fray.
How to be Rich(In points)
You've got the skills. You have the tasks. All that remains is getting to the top of the leaderboards. I can simplify this down to a simple flowchart structure for you:
1) Am I safe?
2) Has everyone been healed that I can reach?
3) Has all the enemy team been tagged?
4) Is there anyone I can shoot at safely?
Follow this structure and you should rake in those points quickly. But wait! Oh no! Some other fancy pants are coming in and stealing your tasks! What can be done? Quite a bit, actually. Chances are, if you've got to compete with dedicated medics/target placers, they're not going to be as focused on survival like you are. Meaning, they're going to die. A lot. In the instance that they become the centre of attention and become protected, and they have literally got all bases covered, then you'll have to get desperate and actually fight. If you're good with your aim and quick with your finger, you should get enough points to stay in the top 3. At which point, you'll return to the lobby, where you'll tell the other medics and targeting goggles users to f*** off.
Or, y'know, use another class.
Now, go forth! Go forth and be... the master of tasks!