Here is the match:
And here is the loadout:
I know it is kind of a mean class, using some of the "OP" stuff, but I don't really buy into all that too much. I do badly often enough with most loadouts. Also, a couple of the players in the match seemed pretty good, so I was very surprised to finally get the ole 'Glory Hog', which of course, finished my TDM feats.
Anyway, I made this class awhile back after many matches of fighting an armored, motivated, camped, mighty squad. On Crime Alley, they camped that corner with the high ledge on the Joker spawn side and I could not flush them out. They did the same on Amusement Mile's med station. So, the Thunder Dragon, which I'd not used before. The Gatekeeper/pene ammo is standard for another 100 headshots, then I'm going to a Dawn Patrol or Partisan. Now that I have the hang of playing the Insoles, I am also swapping the BA for a Hatchet or Impact Grenade.
This is strictly a slaying class. Let 'em tag me and come. Forget it if I have a good, mobile motivator on my side. The 25th Floor is fun to stalk like that. Anyway, the strategy is simple: Keep jumping, keep shooting and flush campers out.