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  1. #31
    Join Date
    Mar 2012
    Posts
    22

    Re: Create a Weapon/Gadget/Support Item/Mod/Whatever

    was thinking about the "de-motivator" idea.. how bout a mod for that almost useless slingshot that would lob something that emits some kind of frequency that would counter the motivator... have a limited amount/last for only so long, either demotivates that group or drains/uses the health of the motivator user. oh, and have it be sticky.. kinda like clay or something

  2. #32
    Join Date
    Jan 2012
    Posts
    36

    Re: Create a Weapon/Gadget/Support Item/Mod/Whatever

    Another Rampage Idea


    Ghost

    You can pass through walls for a breif amount of time. You will still take damage, you die if you are in a wall when you become your normal self.

  3. #33
    Join Date
    Oct 2011
    Location
    NW Amuhrrika
    Posts
    426

    Re: Create a Weapon/Gadget/Support Item/Mod/Whatever

    Quote Originally Posted by Ideas View Post
    Another Rampage Idea


    Ghost

    You can pass through walls for a breif amount of time. You will still take damage, you die if you are in a wall when you become your normal self.
    Hell no. The mere idea of it, HELL NO.
    They see me trollin', they hatin', Shooting, they tryin to catch me flyin' Mighty.
    Repentant PS3 Jerkass

  4. #34
    Join Date
    Jan 2012
    Posts
    195

    Re: Create a Weapon/Gadget/Support Item/Mod/Whatever

    Ticket to the Moon - Rocket (Firework')
    Item type : Support item
    What it does : It blinds enemies for 6-12 seconds.
    Picture (Yes, I made it ) :
    http://img29.imageshack.us/img29/852/gothamrocket.png
    Desciption:
    A rocket firework that is similar to the axe (support item), but instead of instant killing, it will temporary blind enemies you've hit with it, it will also have a splash damage but is alot weaker than the pipe bomb and other explosives.

    How to use it:
    You just light the wick and wait 5 seconds , then you release it, and if it hits your opponent he will get temporary blind plus it will do a little bit of damage.

  5. #35
    Join Date
    Dec 2011
    Location
    Follow the Quest Marker on your map
    Posts
    233

    Re: Create a Weapon/Gadget/Support Item/Mod/Whatever

    Insomia(LASERS)
    Misc
    You'll be able to melt your enemies away
    Description:
    A toy laser tag pistol strapped to a magnifier that can melt things in about 5-6 seconds of contact

    Attachments:
    Single Fire(fires like the kingmaker default but much faster)
    Beam(When holding the fire button, it shoots a red laser beam that last till the batteries run out)
    *noted Noted noted Noted noted

  6. #36
    Join Date
    Jan 2012
    Location
    Stillwater
    Posts
    922

    Re: Create a Weapon/Gadget/Support Item/Mod/Whatever

    The Peril-saw! A parasol (get it?!) with metal reinforcements and blades up front. It's always open.

    You're easier to spot, naturally, but when deployed it acts like a riot shield that negates some damage, and has metal spikes/blades on it letting it be used as a battering ram for half melee damage. You're not able to shoot while using it as a riot shield unless maybe it's the king maker.

    Maybe it could protect against knives, and swords, and other Peril-saws?

    When not deployed as a shield, it acts as an umbrella over the shoulder of the user, and protects against dive bombs lessening damage done, and doing damage to the dive bomber. The damage done varies depending on the size of the bomber. the larger the bomber, the more damage is dealt.

    Ideally, it shouldn't be a weapon.

    As a gadget, I'm not sure it'd be worth giving up all the mobility, but it makes sense.

    As a support item, it might be broken when coupled with skates, despite it's lower damage.
    Targeting goggles = Spot'em and Blot'em!
    Spread the word! Stop running from motivators!! Motivators heal, and raise defense!
    PS3 Impostor.

  7. #37
    Join Date
    Feb 2012
    Posts
    4

    Re: Create a Weapon/Gadget/Support Item/Mod/Whatever

    The Shuriken Gun

    Ok so here is my idea. Simply a Shuriken gun. it would look something similar to those toy disc guns but will fire Shuriken

    Mods
    the mod could be extended mag or double bladed to penetrate body armor

    Here is what it could look like
    http://i1179.photobucket.com/albums/...hurikengun.png

  8. #38
    Join Date
    Feb 2012
    Location
    Idaho
    Posts
    619

    Re: Create a Weapon/Gadget/Support Item/Mod/Whatever

    Quote Originally Posted by Rebel_Raven View Post
    The Peril-saw! A parasol (get it?!) with metal reinforcements and blades up front. It's always open.

    You're easier to spot, naturally, but when deployed it acts like a riot shield that negates some damage, and has metal spikes/blades on it letting it be used as a battering ram for half melee damage. You're not able to shoot while using it as a riot shield unless maybe it's the king maker.

    Maybe it could protect against knives, and swords, and other Peril-saws?

    When not deployed as a shield, it acts as an umbrella over the shoulder of the user, and protects against dive bombs lessening damage done, and doing damage to the dive bomber. The damage done varies depending on the size of the bomber. the larger the bomber, the more damage is dealt.

    Ideally, it shouldn't be a weapon.

    As a gadget, I'm not sure it'd be worth giving up all the mobility, but it makes sense.

    As a support item, it might be broken when coupled with skates, despite it's lower damage.
    Do you really want armor horse healthy hard target mighties with a riot shield? Other than that, I like the idea, just would be hard to balance for big body types.

  9. #39
    Join Date
    Jan 2012
    Location
    Stillwater
    Posts
    922

    Re: Create a Weapon/Gadget/Support Item/Mod/Whatever

    Quote Originally Posted by Squiiddish View Post
    Do you really want armor horse healthy hard target mighties with a riot shield? Other than that, I like the idea, just would be hard to balance for big body types.
    Good point. The damage reduction could be lower with larger body types. Less coverage since the umbrella remains static in size. But then again, we can't even get that with armor, and it exists already. :/
    Targeting goggles = Spot'em and Blot'em!
    Spread the word! Stop running from motivators!! Motivators heal, and raise defense!
    PS3 Impostor.

  10. #40
    Join Date
    Mar 2012
    Posts
    60

    Re: Create a Weapon/Gadget/Support Item/Mod/Whatever

    i actually made a post with the same idea of consolidating ideas, but i only got hate posts and it died, glad this one is getting some attention. i see a few ideas similar to some of mine.

    cops and robbers game type. just seems to make sense.

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