♔ Level 1000, All Gold Weapons ♔Rainbow Weapons: All assault rifles, bombardier, persuader, thunder dragonYT: www.youtube.com/user/NelbyGaming -- GT: a wild NeLbY
How is this support and feedback?
Demotivator should work like this imo:
- People you 'yell' at do more damage, but move slower & take more damage.
I've heard two suggestions that bring to mind an awesome idea for a weapon: explosive barrels and flamethrowers. Have the person with a flamethrower have a visible barrel that's holding the ammo. It'll likely be a homebrew weapon anyways. And so have it be that in exchange for being an absolute menace for spewing fire, as soon as someone knocks a couple bullets or a single explosive into the tank, you go out Wile E Coyote style.
As for the in the original post, the Demotivator, I'd like to see that as a mod for the Motivator instead of a whole new weapon. Especially since that means someone can't just swap between buffing and debuffing whenever they want. Pretty sure that'd irritate too many people.
As for suggestions, I have one for a game mode. I've said it many times before. It'd be perfect to release several months from now, which would give plenty of time for development. In essence, it's Infection/Corruption: a team of survivors and a team of zombies (or 'Grundies', named after the actual DC zombie Solomon Grundy). The team of Grundies start with fewer people, one or two, but they have unlimited lives. The team of survivors, on the other hand, only have one life. Once they're killed, they become a Grundy. All the Grundies are Mighties with Hard Target and Fleet Footed, but have no Weapons, Support Items, or Gadgets. And either Survivors can have any build they want, but are given less health, or are limited to certain weapons like Sniper Rifles and Shotguns. If possible, the healing stations only give ammo, but you can still have Support Items like Care Package or Energy Drink.
They see me trollin', they hatin', Shooting, they tryin to catch me flyin' Mighty.
Repentant PS3 Jerkass
Grundies should get Glider rigs. Just sayin'
How about a tazer with the connecting wires that shoot out as a Gadget? It would be close range, target two enemies at once, and work like the boomerang. As long as you stay within the range of the wires and keep the button held down the person you shot with it can't shoot/melee and tenses up comically. It would do no damage other than the incapacitating and you can't use your weapons while using the tazer.
A sentry turret that is equipped as a Weapon.
Projector. Gadget that projects a hologram version of yourself (maybe even multiples) nearby that show up on screen, the map, motion sensor, and goggles.
Unique Rampage ideas, rather than just a dinky powerup
your size increases and become very huge ( or you stay the same size but gain this killer ability), you can jump higher, but when you land theres a circle of smoke and it pops the enemy up and they take like 35 to 50 ish damage. and they could become dizzy ( boomerang side effect) or they would just become dizzy. And landing on an enemy is an instant kill.
smaller target, weaker melee, but very very fast! it kind of replaces the speedy one we have now, but makes it so much cooler than just a power up.
Have infinite support items for 5 to 7 seconds. Think about it, Pipebombs and Hatchets, Boomerangs haha, trap in a box
100% Penetration Bullets
You can penetrate anything and the bullet will not stop untill it has left the map. Targeting goggles + 100% Penetration = amazing
by the way, this thread is on FIRE.
I hope some developers or the GCI team will take a gander at this epic thread
Last edited by Ideas; 03-28-2012 at 10:30 PM.
they should make another support item such as a nudey magazine but with a picture of harley or something along those lines...the player that walks near one would have to follow the onscreen commands so they can stop drooling over it. lol