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  1. #21
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    Feb 2012
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    211

    Re: Five loadouts is not nearly enough

    Agreed, five just aint enough.

    3 more loadouts (or more ) = win.

  2. #22
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    Jan 2012
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    A serious house on a serious earth
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    755

    Re: Five loadouts is not nearly enough

    No ofense (really), but...

    Quote Originally Posted by DDE_Max_Sterling View Post
    I generally use only one loadout per game, but I guess if you guys need it...
    You have quite a lot of deaths, about 200 more than kills. It's not a criticism, this is a pub game and k/d doesn't matter and perhaps you've been playing to achieve some especific feats that got your k/d down, but using only one loadout per game is what I did for quite a long time and I died a lot more than I should, simply because I was making the game easier for them by giving weakness to be exploited and not fighting back with counters. I'm sure if you do the same and change your strategy you'll find yourself having a super easier time.

    Quote Originally Posted by pilethemup View Post
    I feel the same way.
    And you, I'm taking a wild guess here but I'd say that you play with teams. Playing on teams makes this greatly easier, since the loadouts are divided among a group and they can balance the game as a unit. Playing all by yourself changes this because randoms won't work with you and many won't change their loadouts to counter the enemy, so it's up to you.
    I'm a dog chasing cars. I wouldn't know what to do with one if I caught it

  3. #23
    Join Date
    Feb 2012
    Posts
    213

    Re: Five loadouts is not nearly enough

    If you only use one build, you are seriously limiting your fun.

    Is there no one else out there that uses everything?
    I want 20.

  4. #24
    Join Date
    Jan 2012
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    The Old One awakens.
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    2,071

    Re: Five loadouts is not nearly enough

    Quote Originally Posted by DDE_Max_Sterling View Post
    I generally use only one loadout per game, but I guess if you guys need it...
    Okay.

    And I use all 5 of mine normally for everything in the game.


    I have a counter for everybody type, weapon, and type of Player. Since I don't like being a onetrick pony. (No offense to you, I'm not implying you are.) I love having all of these, But it would be great if they just bumped up the loadouts to 6 or 7. So I could have a My Medic Loadout with my Snipers.
    (ノ◕ヮ◕)ノ*:・゚✧ * ☆.。.:*・°
    Heather Sawyer.
    use yr fist and not yr mouth♥.

  5. #25
    Join Date
    Dec 2011
    Posts
    114

    Re: Five loadouts is not nearly enough

    I agree, I wish we could have a few more custom slots and don't see why they couldn't add a few more. I also really wish you could have all the weapons, gadgets and everything unlocked at once. I've played over 400 games and I still can't use the rollerskates or spring boots. I think at the very least once you hit level 100 you should have all the weapons and gadgets unlocked.
    Last edited by Havok81; 03-06-2012 at 04:26 PM.

  6. #26
    Join Date
    Feb 2012
    Posts
    112

    Re: Five loadouts is not nearly enough

    Yeah at the moment literally all I've been playing, all I've ever played, is TDM. From what I hear most game types just turn into TDM any ways Plus I always enjoy TDM in any game, it's my favorite. And I too play solo, never with a party or even just a buddy or two. If you are constantly in a group with friends and clan mates and whatnot, then you won't be struggling as much to keep up. You'll have great communication and knowledge of what's going on and everything, and chances are you'll have a lot of variety class-wise so you can get a super team going. But if you're like me playing solo, then it's a whole different story. And I'd say when you're in a game where all or most of your teammates are solo, then it's even more of a struggle. Absolutely no communication, a free for all. More people using goggles than there should be, no healers or just a healer focusing on his one buddy the whole time, everyone using almost identical class set ups, etc etc. It's one big crazy mess, but it's fun don't get me wrong. Can just be stressful at times, especially if you're on the team where everyone is playing by themselves, and the enemy team is a group of buddies working together. I saw a person or two saying make it 20 custom classes. That'd be awesome too no doubt, but I don't think that many is a must. 10 at the most I would say. I was just hoping for an extra 3 or so hah, that'd make me happy and I could work with it without asking for more I'd say.

  7. #27
    Join Date
    Jan 2012
    Location
    Gotham city
    Posts
    186

    Re: Five loadouts is not nearly enough

    Really????

    There are tons of weapons and lots of loadout options and your crying about it???

    Lets say they give us 20 loadouts..... once a new DLC comes out with more weapons your going to cry for even MORE loadouts because your a sissy about not switching one you already have???

  8. #28
    Join Date
    Feb 2012
    Posts
    112

    Re: Five loadouts is not nearly enough

    Quote Originally Posted by sly_cooper240 View Post
    Really????

    There are tons of weapons and lots of loadout options and your crying about it???

    Lets say they give us 20 loadouts..... once a new DLC comes out with more weapons your going to cry for even MORE loadouts because your a sissy about not switching one you already have???
    I think very few people have said 20 loadouts. Most are being realistic and just politely asking and stating their reasons for adding at least 3 more. I'd say 8 is fair. I have 2 nimbles, a burly, and 2 mighties. And none of them are set up how I'd truly prefer them to be set up. I play alone, not by choice exactly. But most do, and since I play alone I have to fend for myself. Constantly switching between my custom classes just to keep up. My stats will prove I'm not some idiot who just runs around dying every 20 seconds and crying about it. I'm just wanting a chance to at least make 1 or 2 more classes so I can fully enjoy the game, and use some gadgets and support items I'd more like to use but can't.

  9. #29
    Join Date
    Jan 2012
    Location
    Gotham city
    Posts
    186

    Re: Five loadouts is not nearly enough

    Quote Originally Posted by seanonfire View Post
    I think very few people have said 20 loadouts. Most are being realistic and just politely asking and stating their reasons for adding at least 3 more. I'd say 8 is fair. I have 2 nimbles, a burly, and 2 mighties. And none of them are set up how I'd truly prefer them to be set up. I play alone, not by choice exactly. But most do, and since I play alone I have to fend for myself. Constantly switching between my custom classes just to keep up. My stats will prove I'm not some idiot who just runs around dying every 20 seconds and crying about it. I'm just wanting a chance to at least make 1 or 2 more classes so I can fully enjoy the game, and use some gadgets and support items I'd more like to use but can't.
    Say they give us 3 more.... once another DLC with weapons come out we are screwed and more people want more loadouts......

    And just switch to a new support or gadet or weapon to test it out.......

  10. #30
    Join Date
    Feb 2012
    Posts
    112

    Re: Five loadouts is not nearly enough

    The new DLC is adding 2 new weapons. That's it. Future DLC will most likely be the same. People will still pick their favorites, and 8 will still suffice. Your argument is somewhat invalid because the DLC is not a matter really.

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