Especially in a game where the most used word for arguments is "counter". The problem is: there's too much to counter.
Currently I have my main loadout, tough with Bear-Stalker and inflatable insoles,; My tank loadout with mighty, jackhammer, body armor; My anti air with Mighty, Shredder and Airspace denial; My rusher with speedy gatekeeper and rollerskates; And my support with Motivator, care package etc.
Now with the tendency to camp for boosting I am told to use explosives, alot of them. The problem is, how? I can't change middle game, if I change after then when some party with gliders shows up I'm ****ed because I changed my loadout. And I have a feeling I might need to create one loadout just for katana users when the DLC comes.
It's already a surprise to me that with 1000 levels there's so few options for unlocks.
You could make it so that every 100 levels the number of unlocks increses, so at level 300 you'd unlock 7 loadouts, more weapon and mods keys, more rampages and psych profiles, and this keeps going all the way to 1000, so that when someone reach max cap they have the liberty to have all the items they want.